How to get faster at Tracing Game β from your first run to sub-20 seconds
Across the tens of thousands of games played on this site, the average completed run takes roughly 25 seconds. Here is a realistic ladder to measure yourself against:
Times under 40 seconds are announced in the news ticker on the main page, so that is a nice first milestone to chase.
The single biggest beginner mistake is letting the eyes jump around the grid chaotically. When you cannot find a number, your eyes tend to revisit the same cells repeatedly while skipping others entirely. Instead, sweep the grid in a fixed pattern β left to right, row by row, like reading a page. A disciplined sweep is slower per cell but never wastes a look, which makes it much faster overall.
This is the technique that separates sub-30 players from everyone else. The moment your eyes have found a number, they are done with it β your hand can finish the click without visual guidance. Use that time to start searching for the next number. The goal is a pipeline: eyes always one number ahead of the hand. If your run alternates between "clickβ¦ searchβ¦ clickβ¦ search", you are losing almost half of your potential speed.
You do not need to look directly at a number to spot it. With practice, you can process a 3×3 neighborhood around your focus point in a single glance. Try to widen your attention and take in whole regions instead of single cells β the number you need is often caught in the corner of your eye.
While sweeping for number 7, you will inevitably pass 8, 9 and 12 on the way. Do not throw that information away. Even a rough memory ("9 is somewhere top-right") turns a future full-grid search into a quick confirmation. Top players build a mental map of the grid during the first few sweeps and barely search at all in the second half of the run.
Everyone has the moment where a number simply refuses to be found. The instinct is to panic and scan faster and faster in a shrinking circle. Resist it: take one deliberate full-grid sweep instead. One disciplined second beats five frantic ones.
Short daily sessions beat long occasional ones. Visual scanning speed improves measurably within a week or two of regular practice.
In Blind (BLD) mode you memorize the grid first, then click the numbers from memory once they are hidden. It is a completely different challenge β raw scanning speed matters less than structured memorization.
In Duel Mode both players race on the identical shuffled grid, so the better scanner wins β but psychology plays a role too.
Yes, some layouts are friendlier than others β consecutive numbers that happen to cluster together save travel time. Over many runs it evens out, which is why the leaderboard rewards consistency: the more you play, the more likely you catch a lucky layout on a day when your technique is sharp.
Both can be very fast, but they favor different styles. A mouse allows precise small movements and works well with tight lookahead; a touchscreen lets you use two thumbs or a hovering finger, which some top mobile players exploit brilliantly. Play the device you can practice on most.
Plateaus almost always mean you are grinding full-speed runs instead of practicing technique. Slow down, isolate one skill (usually lookahead), exaggerate it for a session, and the plateau typically breaks within a few days.
Number-grid search tasks similar to this one (such as Schulte tables) have long been used to train visual scanning, peripheral awareness and attention. We make no medical claims β but the skills clearly transfer to activities that reward fast visual search, from speedcubing to ball sports to speed reading.